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By participating in our events you confirm that you have read and agree to the "Legal Terms" and all specific event rules.
 

 

1. DEFINITIONS


  

a. Player | Means any person enrolled in an event organised by the ESM. It also means any player connected to an official ESM game server.

b. Official server or events | Means any server or event that is officially recognised and organised by the ESM.

c. Maps |  Means the game mode scenarios.

 

 

2. SANCTIONS


 

Any infraction to the rules established by the ESM can lead to a sanction that will be decided by the ESM staff and that can go up to a permanent banishment.

 

 

2. RESPECT


 

The ESM is an e-Sports organisation, not a political party or an philosophy class. At any time and in any place within ESM's environment, players are expected to behave with respect. Any kind of discrimination will result with the permanent banishment of it's author.

 

 

3. DISCLAIMER


 

The ESM is not responsible for any action, event, behaviour outside of it's own environment. For example, the ESM can't be held responsible if a player breaks the Steam Workshop EULA or if a team breaks the Bohemia Interactive Monetisation EULA.

 

 

4. EXPLOITATION RIGHTS


 

Exploitation rights regarding official ESM events done withing the ESM is the soul property of the ESM. This includes demos and/or broadcasting of matches but also the rights of audio or video feeds on Internet. The ESM has also the right to record broadcasted matches.

 

 

5. CASTERS AND COMMENTATORS


 

Casters and Commentators are exclusively selected by the ESM.
Teams competing in the official ESM events should provide a written agreement or refusal to having an official caster covering their matches in the tournament.
The Caster should respect a 5 minutes delay on his stream. If not, the Caster will not be allowed to Cast for the duration of the tournament and the match will have to be replayed.

 

 

6. STREAM


 

Players are allowed to stream their own point of view (not as Spectator). It is recommended to have a 10 minutes delay in the stream. The streaming player is fully responsible for any incident related to his stream (including Stream-sniping). The ESM will not consider any complaints related to a player's stream.

 

 

7. GAME USE


 

Every participants must use an original copy of the game and it must be updated to the latest stable build version (not DEV, not RC).
Game modifications are only allowed for official modded versions of the ESM tournament maps.

 

 

8. CHEATS


  

Any form of Cheat or exploit are prohibited.
Players with VAC/BAN on there Steam profile are not allowed to play in the ESM events.

 

 

9. COMPLAINS


 

Any accusation or report has to be made within 24h through the #-complaints Discord channel and has to be provided with visual evidence (video, screenshot, or server logs). An investigation will be performed by the ESM staff. Without evidence, the complaint will be dismissed without further due.

 

  

10. TRUTHFUL INFORMATION


 

Players (or their Team Manager by proxy) must provide verified information, at the best of his knowledge.

 

 

11. ADMISSION


 

The ESM reserves the right to refuse admission of any team and/or player.

 

 

12. COPYRIGHT


 

All Official ESM maps are the soul property of the ESM and are provided with an EULA.
All resources provided by the ESM is protected by copyright.

 

 

13. GOVERNING LAW & JURISDICTION


 

These Terms will be governed by and construed in accordance with the laws of the European Union (EU), and you submit to the non-exclusive jurisdiction of the state and federal courts located in Madrid (Spain) for the resolution of any disputes.

 

 

14. RULE VALIDITY


 

If one or more rules of this EULA are void, the validity of the other rules is not affected. The voided rule will be replaced by a rule that answers the expectations of all parties.

 

 

15. PRIZE


 

 
   Masters CUP A-Series PRO Circuit
1st place MVP Award Medal
Medal 
30€
2nd place N/A N/A 20€
3rd place N/A N/A 15€
 

 

16. HALL OF FAME


 

Winner team get 6 points for the overall classification for the Hall of Fame, except for the National Championships (there are no points).
 
  Masters CUP   A-Series    PRO Circuit
1st place 3 points
6 points
9 points
2nd place 2 points 4 points 7 points
3rd place 1 points 2 points 5 points

 

 

 

 

 

Electronic Sports Masters™ | Where the challenge begins
esportsmasters.org

To reward the ESM™ Most Valuable Player from a league or tournament, the Staff has decided to introduce the MVP Award since 2019. Below you will find the rules that apply to each type of event.

 

 

# THE PROCESS AND RULES


 

Tournaments

 

    • The MVP is chosen among the players who participate in the final.
    • The starting lineup players of each team vote and award 5, 3 and 1 points to the most decisive player of the opposing team.
    • The MVP is the player who receives the most points.
    • If there is a tie between the players, the Organization will decide the winner of the award.

 

 

Leagues

 

    • The MVP is chosen between the players of the top 3 teams of the ranking.
    • The Team Managers and Captains of each team who particpated in the event and they were not disqualified, vote and award 5, 3 and 1 points respectively to the most decisive players in the league.
    • You can't vote for your own team members.
    • The MVP is the player who receives the most points.
    • If there is a tie between the players, the Organization will decide the winner of the award.

 

 

 NOTE | If the Organization suspects irregularities during the voting, it will be annulled, with the Staff itself deciding who to award the prize to or not.

 

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Electronic Sports Masters™ | Where the challenge begins
esportsmasters.org

The ESM™ Ambassador Award is dedicated to showcasing top class performance and innovation from, amongst others, the players, teams and personalities within the #Arma3eSports scene. Giving credibility to this process was fundamental for all involved and the integrity of every step was closely monitored by our ESM™ Awards committee. We work hard to bring the very best annual event which puts those at the heart of the scene in the limelight. 

 

Find out more about the process bellow.

 

 

 

RECOGNISING EXCELLENCE – CREATING LEGACY – HONOURING THE #ARMA3ESPORTS SCENE

 

 

ESM Ambassador 2021

 

 

 

# ELECTRONIC SPORTS MASTERS™ | COMMUNITY AMBASSADORS


 

 

# AWARD WINNERS | COMMUNITY AMBASSADORS EST.2020

 

Hat Year Country
    Nickname
Points     About
 
trophy 1
 
2020
 
de
   
SchmerzKeks
 
38/44 
 
German Community Manager for ESM and an active member Staff since 2018. Captain of Tactical Training Team which brought an important touch of competitiveness to the ESM who is currently one of the most important teams from the Arma3 e-Sports community.
 

 

 

 

 

Electronic Sports Masters™ | Where the challenge begins
esportsmasters.org

# REQUIRMENTS FOR THE NOMINATIONS


 

Each nomination requires:

 

    • The nominee’s information
    • Details of achievements
    • Supporting material

 

Each and every nomination is saved and compiled into a report (ESM_Nomination.zip template) that is sent to the panel () for consideration during Process 1. Nominations will be open until November 1st (See Process 2 for details).

 

 

 # PROCESS


 

    • Process 1 | Shortlisting

 

The ESM™ Awards Panel will compile a shortlist of finalists from the nominations (max. of 5), based on the awards criteria provided by the ESM™ Awards. The finalists will then be publicly announced. Each panel member has the right to request consideration of any omitted nominees.

 

 

    • Process 2 | Finnalist's announced

 

The finalists will be announced in November. All candidates who are successful in making the shortlist will have the opportunity to supplement their entry with further details between the shortlist announcement date and the 1st of December. This stage allows entrants to include achievements and relevant material from the season for the information of the judging panel.

 

 

    • Process 3 | Community vote

 

The winner for the Ambassador of the year award is decided by the community vote combined with the judging votes. The community vote is worth 25%, and the panel counts for 75%. Voting will be done through our Discord channel #◽-poll-awards.

This creates a balanced approach to establishing rightful winners, ensuring the community are considered whilst maintaining the weighting of the expert panel giving distinction to those that deserve it.

 

 

    • Process 4 | Judging panel

 

Our expert panel will convene prior to the awards and, after lengthy discussion, will each vote on their winner.

Each panelist will vote independently for their 1st, 2nd and 3rd placed finalist’s.

The finalists will be awarded points based on the number of votes their receive from the panel.

These votes will be counted and verified by our independent ESM™ Awards Committee. These will remain highly confidential until the night of the awards.

 

 

    • Process 5 | Community voting closes

 

The community vote closes on December 15th, before our awards ceremony and the votes are counted and verified.

 

 

    • Process 6 | Vote adjudication

 

After the community vote closes, the finalists are given points based on their ranking from the community vote, equating to 25% of the total vote weighting.

The community points are then combined with the panel voted points and create the verified totals to decide the winner.

 

 

    • Additional information - Tiebreaker

In the event of a tiebreaker in which two finalists are locked on the same points after the panel and community votes have been adjudicated, the decision is referred back to the community vote.

 

 

Based on: https://www.esportsawards.com/

 

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Electronic Sports Masters™ | Where the challenge begins
esportsmasters.org

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#About Electronic Sports Masters™

Electronic Sports Masters™ (ESM), is the world’s largest e-Sports organizer that produces online PvP video game competitions focused exclusively on Arma 3 and upcoming games in the series of Bohemia Interactive a.s.
 
 
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